Update history


➔ Index ➔ PoT MAP

2022/04/28 v0.2.5

- Added a items to ItemList - AI_Burrow - Added floor display to left top of map area. - Fixed a bug that when the following items are selected in the map config, they are not emphasized correctly on the map or the display position is misaligned. - Pinecone - Red_Ginger - Melon

2021/12/02 v0.2.4

- Fixed area names of north-east quarter * All area has been checked!! - Added cave info and "Home Cave" icon to Thrtle Island - Changed to display un-official location name to "Area/Item List" (green colored) - Changed to Food&Item sub options will be hide when Foods&Items layer is not enabled. - Fixed a bug that the link of "Area/Item List" for multiple shape location was errored - Fixed a bug that cave info was not display correctly

2021/11/30 v0.2.3

- Fixed area names of north-west quarter - Area colors are minor changed - Added 1 items to ItemList - Lakeweed (category: Plantness) - Replaced the item list order. - Fixed the bug that is not keeped the config of "Un-official area names"

2021/11/29 v0.2.2

- Fixed area names of south-east quarter - Added Area edge line. - Red: past version's data (not confirm yet) - Blue: Official (confirmed) - Green: past officail name / nickname by users, - Remainings will confirm and fix by this friday.

2021/11/13 v0.2.1

- New function: Foods & Items emphasize - "Foods & Items" map icons have been turned darker to make it less noticeable. - Added checkboxes for each foods and items (Sidebar > Map Config) - When you check that, they will turn back to lighter, and starting background flashing to assert themself. [note] These checkboxes are not recorded. These will turn off every time you access the map. - Added 2 items to ItemList - Branch (not roots) - Replenish (replenish-fountain) [note] Some Branches have been registered as Roots. If notice that miss register, please delete and re-regist correct.

2021/10/28 v0.2.0

- Fixed some area names (WIP) At now, completed is the first period area only. Others area will investigate and correct sequentially when my hands is free. - Added Home Cave icon - Added 2 mushrooms to ItemList - Grow_mush (Growing mushroom) - Death_cap (Death Cap mushroom) * This change is based on a map user's report.  I haven't found them yet, but added it for the time being.

2021/04/10 v0.1.9

- Updated Foods & Items - Added following items Melon Pine Cone Red Ginger Yarrow Russula mushrooms Armillaria mushrooms Salt Rocks - Added sub folder of "Foods & Items", and organized those. - Changed to add date of last modify info automaticaly when save it. * This info is only added what is updated after this modify.  The data what was already exist dosen't have date info until it is updated. - Now can open edit form when click icon on map if "Area/Item List" is opened. [note] If you confirmed the item exist there, please save again as it to add last confirm date. If the item is not there, please delete it. Thanks for your cooperation in updating and maintaining the information.

2020/08/23 v0.1.8

- Implemented Foods&Items data layer. This layer is user edit type. Everyone can add, fix, or delete items of inner this category. [add]  1, In advance, display the location where you wanna add.  2, Open "Area List" of sidebar.  3, select "Foods & Items" category and sub-category what you wanna add.  4, Click "* Add new item".  5, Click the location where you wanna add to.  6, Click OK button of confirm. (displayed data is temporarily until you save it)  7, That item is displayed on map, and edit form is opened on sidebar.  8, Adjust location, and fill in comment if you think need.  9, Push [Save]. [edit]  1, Find item what you wanna edit from "Area List", and click it.  2, Edit form is opened, and it's displayed on center of map.  3, Adjust location, and fill in comment if you think need.  4, Push [Save]. [delete]  1, Find item what you wanna edit from "Area List", and click it.  2, Edit form is opened, and it's displayed on center of map.  3, Click "delete this", and push OK of confirm. - Implemented Cave floor selector. You can change it by [Shift] key + (Mouse wheel). G  This means Ground floor (outer of cave)  - Cave entrance is displayed by triangle that is pointing down and colored by yellow/red.  - Inner of cave is displayed by dot line. Bn  This means "Bottom n Floor"  - Triangle that is pointing up and colored by yellow/blue means Go to upper floor.  - Triangle that is pointing down and colored by yellow/red means Go to lower floor.  - Upper floors than current become almost transparent,  - Current floor is displayed by solid line that is highlighted by shadows.  - Lower floors than current are still displayed by harf transparent dot line. - Changed zoom scale. New: min Squared of 0.5 (=0.25) / max Squared of 3.0 (=9.0) Old: min 0.5 / max 3.0 / changed unit 0.25 - minor change/bugfix - A value of "Area names/Un-official" was not memoried. - "Little bone canyon" was categorized to Un-official. - Added prefix that means stat of open/close of tree of Area list. - Changed style sheet a little.

2020/08/23 v0.1.7.05

- hotfix

2020/08/09 v0.1.7.04

- Added almost of remaing quest target area, and user-named area. - Added shadow to road and water for readability. - Added Caves (at now, treat as a part of road). - Improved display style of place names.

2020/08/01 v0.1.7.03

- Implemented a large size background image. (it was created by my friend Mofuzoh) AWESOME! Other than grid lines might be unnecessary! XD - Added a option for Background image. - Modified map data (a little) - Bug fix

2020/07/24 v0.1.7.01

- Area List had been sorted and divide by initials. - Add map data.

2020/07/24 v0.1.7

- Added place names where in expansioned area. - Disabled "Foods" and "Quest items", due to those location had been replaced. * I plan to modify those to the map where user fill in those location. (This may not be done soon) - Added "area names (others)" options, but still disabled. * Landmarks what named by users are categoried to this. - Removed a option of "upper direction". - Removed "Playable area's border". - Resurrected spoiler warning to side menu "Map config" and "Area list". * This isn't displayed till next access if config is different from default, or if you has already consent to warning in this access. [Note] Detail data on new areas is being collected now.

2020/05/15 v0.1.6.01

- Fixed a bug of foods icons display. I had mistake in the calculation formula of the drawing area size for food icons. When the magnification was less than 1.0, drawing range was set smaller than the display range, and part of icons had been out from drawing.

2020/05/07 v0.1.6

- Added new layer: Foods(meats,fish,berry), Acorn, Lychee, and Tigernuts - Changed config placement - Changed to auto applying when change value of Grid span. - Changed zoom point from center of screen to the mouse cursor when zoom by mouse wheel. - No more appear alert of spoiler. At now, Background images, food, quest items... Spoilers options are too many...XD - Added map data

2020/05/05 v0.1.5.01

- Added map data

2020/05/03 v0.1.5

- Added background image and config of it. - Change to show all area of Panjura. (Playable area is arounded by Black bold line).

2020/03/08 v0.1.4.01

- Added map data

2020/03/08 v0.1.4

- Panjura map was expansion - Added map data

2020/01/24 v0.1.3.03

- Added map data

2020/01/14 v0.1.3.02

- Added map data

2020/01/14 v0.1.3.01

- Adjusted map data - Dicreased opacity of grid scale

2020/01/11 v0.1.3

Fixed cliff line - Fixed missed calcuration of angle. At now, side lines are drawn just right side, perfect. Fixed text of named area - Fixed a bug that text wasn't displaied as correct on Google Chrome. This bug is due to specification of GC display what font-size that is smaller than 9px as 10px. - Increased text size of location name for readabillity even when zoom is "1.0". Also, added harf opacity white text-shadow. Modified Grid scale - Changed to dark red/blue background and white text because visibility was bad when it's above of drawn parts of map. Also decreesed font size to less than location name. - Removed coordinate system char (X or Y) from scale string on double-grid-line. It's now always displayed at left-top corner. And more, chars of coord system of vertical direction were rotate left 90deg. It's clean, tidy. Hide scroll-bar of map area - No longer at there due to drag detection wrong occurred and behaved wrong when try to scroll by dragging scroll-bar. Others - Make this update history. - Addeded readme text. - Adjusted trivial of style sheet. - Speedup drawing function.

2020/01/09 v0.1.2

Miner change

2020/01/09 v0.1.1

Hotfix

2020/01/09 v0.1

Published